After 15 attacks, he will start to giggle and stand still. Extra points in this spell makes the Lava Spawn do more damage and have more hit points in battle.Īs this elemental attacks, he will get darker and darker. ![]() Much like the Archmage's Water Elemental - but with a surprise. This spell is ment for mini cripples and nothing more, but it can still kill the unit if it is rendered weak enough to a point where the DPS can finish it off.įor 150 mana, you can summon a little Lava Spawn, a summon unit that will shoot lava at nearby enemy units. Use this spell to stop a channel like Starfall, Tranquility, Earthquake or other channels that can be hazardous to you or your allies. Especially when you pull off this silence on a spellcaster like Priests or Sorceresses.Ĭast Soul Burn on weak units for fast kills, also use it to do some sucker punch damage to runner units (units that are trying to get to the hero). Cutting THIER attack strength in half makes it even more harder for them to kill you. This makes it easier to take down heroes or make them less effective in combat.īut it also doesnt have to be just for heroes! You can use it on regular run-of-the-mill units like Tauren and Frost Wyrms. The hero will take small damage but he cannot fight back with his spells, his or her attack power will also be halved for a few seconds. This spell is more of an hero assualt spell. Extra points in this skill increases the amount of damage caused and the duration of the burn. As long as Soul Burn is in effect, the unit will: Lose 50% of his attack strength, cannot cast spells and will take damage per second over a period of time. Other than these weaknesses, the Firelord is a truly remarkable hero that can really turn the tides with rushing, attacking, or fighting closely grouped minions.įor 85 mana, this spell will put a bright red marker over that target's head. ![]() His ultimate will take practice to aim and also keep your own units from getting affected by it and also keep him from being stopped. Incinerate is just deadly in any hands, especially when the enemy is packed together and you set one off. Also, this hero is a good anti-caster considering he can silence a hero or a single unit with Soul Burn. His summons can multiply as they attack other units allowing you to get a quick army if they manage to stay alive. As with any ranged hero, he will have less Hit points and microing him will become very important in the sense that he doesnt get surronded and killed off so easily before you even have the chance to use spells. His movement speed allows him to outrun most early units except huntresses, but his attack power is low considering he doesn't gain much agility as he levels up. The Firelord is an elemental made up entirely of living flames and lava, with devastating spells and attacks that range from hurting multiple targets to even taking out singles or heroes.
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